A fast-paced obstacle course gauntlet packed with crushers, spinning blades, swinging pillars, and toxic gas. Jump, dash, and time your moves perfectly to survive — checkpoints included, mercy not.

Longer (main description body):

Navigate a brutal obstacle course built to test your timing and nerve. Weave under crushing pistons, dash past swinging pillars, dodge spinning blades, and hold your breath through toxic gas corridors — all while a single mistake can send you back to your last checkpoint.
Features:


  • 8 checkpoint-marked sections, from the Damage Gauntlet to the final Recovery Zone
  • Six distinct hazard types with unsynced, unpredictable timing so you can never fully memorize a "safe" pattern
  • A full Settings panel — tune global damage, hazard speed, or flip on invincibility to explore the course at your own pace
  • Simple WASD movement and responsive single-jump controls, snappy enough for platforming near ledges
  • Pause menu with checkpoint warping so you can jump straight back into the section you're practicing
Built as a hand-tuned gauntlet — how far can you make it without dying

  Check out more of modular systems and prototypes at modular-labs.itch.io, or reach out for custom Unity prototyping and gameplay systems work modular-labs.itch.io

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